Is Amos on it's way back?
Many Amiga developers and programmers alike remember Amos. Amos is a programming language that was introduced on the Amiga in 1989 after the major
success it received when it was initially released on the Atari ST (under the name STOS). The Amiga version got just as much attention, and was
developed further to a version called Amos Pro - which evolved to version 2.0. But Mandarin software - who changed their name to Europress (mostly
remembered as the publishers behind the all time favorite print magazine Amiga Action), stopped all their Amiga developments and moved to PC when Commodore fell.
After the demise of Amos, home developers have been keeping the language alive because of the compiler's ability to grow with expansion modules.
Many remember Amos as a slow interpreted language. The compiler is still 68000 based, and is as a consequence a slow affair. But this
is on it's way to change. A group of enthusiastic Amiga developers have received the sourcecode and will release a bug-fixed version of AmosPro
in mid September - probably version 2.3, along with the great expansion; The GUI extension v2.0. This will be great news for former and present Amos
programmers, as the GUI extension is vital to the Amos Pro environment, which these days is intuition based (AmosPro still have not RTG support
internally). The GUI extension sports RTG support, Intuition support, TCP support to name the big ones. But it is more to it than that. Have you
ever seen a IRC client that is programmed in under 300 lines of text? Welcome to the world of Amos.
As for contacts and further info, please write to:
Pietro Ghizzoni - main developer on AmosPro and AmosNG
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