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Interview with the author of Perfect Paint, Georges Halvadjian

1. Perfect Paint is a paint program with great potential. How do you look on the future of your baby? Will you fill the potential to the limit? Are you making it 24-bit enabled?

Actually, I'm working on a 24 bit version (30% done), this version will have more possibilities like mapping density. The 8 bits version needs a lot of improvement: Zoom, Brush distorsion, more arexx commands, script and an animation toolkit because not all people knows how to make an arexx script.

2. Perfect Paint is a newcomer to the Amiga community, but I see that it has been around on another platform before. What is the difference with the Amiga version?

It was a Psion S3x version, but there is no comparaison between the two versions, the Psion version was basic.

3. I'm sure you have used TVPaint at a point in your time as an Amiga user. Is it true that you have been inspired by the program? If not, what has been the greatest inspiration to making Perfect Paint?

I would like to make a painter for gfx cards. Dpaint is very good but is not compatible with RTG. Personal Paint has a lot of bugs and has no antialiasing (perhaps the last update fix this ?), and TVPaint is the best, but 'only' 24 bits and without animation. So I am trying to get the best of the 3 painters.

4. The program came suddenly and has known little attention initially to what it should have received. Did you aim at the professional and general userbase, or is the program just a result of a hobby? It certainly does not look like a hobby project!

It's just a passion for Amiga. I spent 13 months to make the first version stable. It's my first program for Amiga. PfPaint is free, I think that if Amiga is still alive, it's because there is a lot of freeware and shareware.

5. When can we expect to see the 24-bit version of the program? Are you in talks with dealers or publishers? I am not forcing you to set a deadline, naturally, but is the new improved version far away?

24 bits, yes, perhaps in one month. But there is a lot of new problems with 24 bits, and I have to resolve them. (If someone has a good knowledge of Cybergraphics, I would apreciate his help)

6. What do you think of the recent announcements from various Amiga related companies? Do you think it is possible to bring the Amiga glory days back? Where does Perfect Paint fit into the Amiga future?

PerfectPaint is still in developement and I don't want to stop it. For the recent announcements, wait and see..., for the moment I'm very happy with my Amiga, and that's enough for me. If a new Amiga arrive (Iwin), I think I will buy it.

7. I have not noticed that Perfect Paint is optimized for a specific 68k processor. Is it compiled for 68000 machines or is it autodetecting which CPU is installed. Will it be PPC enabled in the future?

Just some parts of PfPaint is optimized for 68020 (some effects), and a PPC version is not for the moment my priority.

8. Do you have other projects in mind for the future? If you would have had the recources with both money and a programming team, what kind of applications do you think the Amiga market currently needs and what would you offer?

PfPaint is a big work and use up all of my time. I have no other projects in mind. For the moment Amiga just needs a fast processor and a good OCR.

Thank you for answering these questions, hope to see more of Perfect Paint in the not so distant future!

Thanks to you.

Read the Perfect Paint review


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