Interview with the author of Perfect Paint, Georges Halvadjian
1. Perfect Paint is a paint program with great potential. How do you look on the
future of your baby? Will you fill the potential to the limit? Are you making it 24-bit enabled?
Actually, I'm working on a 24 bit version (30% done), this version will have
more possibilities like mapping density. The 8 bits version needs a lot of
improvement: Zoom, Brush distorsion, more arexx commands, script and an
animation toolkit because not all people knows how to make an arexx script.
2. Perfect Paint is a newcomer to the Amiga community, but I see that it has
been
around on another platform before. What is the difference with the Amiga
version?
It was a Psion S3x version, but there is no comparaison between the two
versions, the Psion version was basic.
3. I'm sure you have used TVPaint at a point in your time as an Amiga user.
Is it
true that you have been inspired by the program? If not, what has been the
greatest
inspiration to making Perfect Paint?
I would like to make a painter for gfx cards. Dpaint is very good but is not
compatible with RTG. Personal Paint has a lot of bugs and has no antialiasing
(perhaps the last update fix this ?), and TVPaint is the best, but 'only' 24
bits and without animation. So I am trying to get the best of the 3 painters.
4. The program came suddenly and has known little attention initially to
what it should
have received. Did you aim at the professional and general userbase, or is
the program
just a result of a hobby? It certainly does not look like a hobby project!
It's just a passion for Amiga. I spent 13 months to make the first version
stable. It's my first program for Amiga. PfPaint is free, I think that if
Amiga is still alive, it's because there is a lot of freeware and shareware.
5. When can we expect to see the 24-bit version of the program? Are you in
talks with
dealers or publishers? I am not forcing you to set a deadline, naturally,
but is
the new improved version far away?
24 bits, yes, perhaps in one month. But there is a lot of new problems with 24
bits, and I have to resolve them. (If someone has a good knowledge of
Cybergraphics, I would apreciate his help)
6. What do you think of the recent announcements from various Amiga related
companies?
Do you think it is possible to bring the Amiga glory days back? Where does
Perfect
Paint fit into the Amiga future?
PerfectPaint is still in developement and I don't want to stop it. For the
recent announcements, wait and see..., for the moment I'm very happy with my
Amiga, and that's enough for me.
If a new Amiga arrive (Iwin), I think I will buy it.
7. I have not noticed that Perfect Paint is optimized for a specific 68k
processor.
Is it compiled for 68000 machines or is it autodetecting which CPU is
installed.
Will it be PPC enabled in the future?
Just some parts of PfPaint is optimized for 68020 (some effects), and a PPC
version is not for the moment my priority.
8. Do you have other projects in mind for the future? If you would have had
the recources
with both money and a programming team, what kind of applications do you
think the Amiga
market currently needs and what would you offer?
PfPaint is a big work and use up all of my time. I have no other projects in
mind.
For the moment Amiga just needs a fast processor and a good OCR.
Thank you for answering these questions, hope to see more of Perfect Paint
in the not so
distant future!
Thanks to you.
Read the Perfect Paint review
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